Firelands is going very well for NoQ currently 1/7hc – still steadily holding Realm 1st [25m]. We hope to have Rhyolith H nailed this lockout with some nice shinys for some –not me tho, im so far down the EPGP PR list its not funny !
Been messing about with my UI again and i have FINALLY settled on this one –
As expected Shannox Heroic 25 was a walk in the park…almost ridiculously easy. The jump between Shannox H and Rhyolith is very much industrail sized with rhyolith being very RNG…just when u think ur not standing in bad – u are ! – Very movement intensive encounter – sure keeps the healers hearts pumping…. we are 6 healing Ryolith currently, our usual setup is Holydin, Disc Priest, Holy Priest and 3 [yes 3] Druids.
Atonement spec just wasnt working for me on this encounter. Granted it did the job of keeping the spark tank up but with almost 150k mana I can afford to drop a lot more shields on the raid to lessen the raid damage some what, therefore the non-smite spec was working much better. 2 points in Veiled shadows for the reduced Shadow Fiend is a must when shield spamming 🙂 I also picked up desperate prayer – ideal for the many times when standing in bad cant be helped and u need to finish that big heal cast on ur tank. [or for the times youre distracted momentarily whilst drinking a glass of wine]….
I do find myself shuffeling talent points around depending on the encounter. Atonement spec feels fairly redundant in this tier apart from on shannox and staghelm which is a shame because I like my gnome wings.
Everyone is raving about the super awesome Moonwell Chalice trinket from the Molton Front daily quests, I have this bound up in a macro along with Power Infusion – the combination is awesome if u treat the it like a raid cooldown. Pop this and spam your heart out with Prayer of Healing spam. All those shiny Divine Aegis bubbles will get huge !..particularly useful for Ragnaros if you use the ‘stacking in the midle’ for seeds tactic.
Anyway, have fun in Firelands, im back in there myself this evening trying to dodge volcanos and those pesky little adds /fade
ciao for now x
p.s We have many of our kill videos on the NoQuarter youtube channel – drop on over to take a look http://www.youtube.com/user/NoQuarterEU
Also – we are always on the lookout for skilled raiders – feel like a server change ? drop us a line here http://www.noquarter.eu/
Zul Gurub…what the heck is up with that place… 2 hours to complete the dungeon ….. really ?
346 ilvl required to get into either ZG or ZA and believe me for ZG you will need a degree in how to move out of bad, so so much bad that can kill you. I consider myself to be a well geared disco priest who does know how to move but OMG…lost count of the number of times we wiped on Venoxis. [it has since been hotfixed before anyone calls noob]
Lots of other wierd bugs with ground effect spells such as HW:Sanctuary, Efflorecence, Healing Rain and PW:Barrier. Last night we were unable to overlap any of the healing circles nor cast them on an uneven surface. The mages, hunters and druids were also experiencing similar ‘bugs’ with targeted spells such as treants. My ticket to a GM was answered today and they are ‘ looking into it’ ….. GM’s are strange ppl… he even told me a ‘joke’ …..
Lots of DC’s too..which kindly reset an entire dungeon for us several times not to mention the DC at Halfus which kicked us all out of raid group and respawned all the trash !!!!! /grrrrr
Anyway, enough blah from me for now, I will leave you with a screeny of one of our hunters stuck in the doorway to BWD….. [literally stuck in the skulls mouth]….
Ciao for now.
SO their may be light at the end of the infinate tunnel of nerf/buff/nerf/buff…..
The blues have come up with this:
Holy 4-piece set bonus:
This is feedback we’ve seen quite a bit, and it’s good. With the changes to Chakra in 4.0.6, we realize a lot of players feel that the Holy 4-piece set bonus is currently much stronger than its Discipline counterpart. We don’t disagree and it’s something we’ve been actively discussing changing in 4.1 (for example, we’re considering potentially removing the Weakened Soul requirement on Penance targets in order for the Spirit bonus to apply).
Lets hope this makes it to PTR soon !
Well – thus far no U turn by Blizz on the PW:S mana increase…I hope they are thinking what they can do to fix the mess ! and stop our holy friends from bubble botting !
A more constructive fix for PW:S would be revert the mana cost and to not allow Weakened Soul to be active on any more than 5 targets at a time. This would stop the shield spam, keeping the spec viable for 5/10/25man and not nerfing the heck out of rapture. Also Strength of Soul talent becomes most useful – would make u use ur heals to reduce a WS on a target allowing u to put out another shield.
1: We cant spam shields – therefore remove Soul Warding talent completely.
2: Buff Rapture to maby 8%mana return [im shite at math so this is basically picking a figure from the sky that looks appealing!]
5: Divine Aegis – increase duration to 15secs and make them shinier
6: Inner Focus – keep this talent as is – but make the ‘next cast with IF an instant cast’ [imagine an insta cast PoH on high mobility encounters]
Anyway – ive been looking into talents….for the moment im going to drop Soul Warding – and move 2 points into veiled shadows for a 4min cd on shadowfiend…. most encounters you could push out 2 fiends easily within 4mins.
I think a lot of Disc priests will either respec Holy or – go back to PoH spam. For the cost of 1 PW:S you can cast [almost 2] PoH which will DA bubble upto 5 ppl ! kinda makes sence to PoH spam instead.
Im going to steer clear of respeccing my holy offspec to the bubble bot – quite frankly – although semi viable – its far from ideal and far from what Holy is all about – but the fact some ppl are doing it is a good thing – it will show Blizz just how messed up their nerf-fix’s are.
Much more discussion on PW:S after the recent increased mana cost to Disc Priests.
- In addition to its current effects, the Body and Soul talent now grants 12.5%/25% reduction to the base mana cost of Power Word: Shield. This is not reflected in the tooltip, but is reflected in the amount of mana used when Power Word: Shield is cast by Holy priests who have this talent. The tooltip update will require a client-side patch.
- Power Word: Shield now costs roughly 34% of base mana, up from 25%. This is not reflected in the tooltip, but is reflected in the amount of mana used when the spell is cast. The tooltip update will require a client-side patch.
I cant see this being a permenant solution – more of a sticky plaster – until they figure out how to nerf PW:S without actually nerfing it.
This is kind of how PW:S has evolved [or not] since Cataclysm:
In my opinion a ‘fix’ whereby Weakened Soul cannot be active on more than 5 targets at a time would stop the shield spam and would make the Strength of Soul talent more useful in removing the WS debuff to allow another shield to be cast – almost forceing you to use your actual heals, and making you think more smartly where you put your shield.
Only allowing 5 WS debuffs to be active would still allow you to keep your tanks shielded – and the more vunerable raid members – almost using PW:S like a cooldown ability rather than a raid healing utility.
This wouldnt cause problems for newly dinged 85’s in dungeons – still being able to shield the entire group if needed. This also wouldnt make the other 5-6 healers in you 25man raid redundant because no matter how much mana you have you cannot have more than 5 ppl with Weakened Soul. It also wouldnt ruin 10 man raids as generally regen or replenishment can lack from 10 mans – and overall I do think 10 mans are slightly more difficult than a 25man raid. Definately less margin for error in a 10 man in comparrison with a 25man.
The only problem i can forsee is how would they distinguish a Disc Weakened Soul from a Holy Priest Weakened Soul ?
On a seperate note – with the impending nerftype bat coming to PW:S id love to see another Divine Aegis type raid healing ability implemented:
Prayer of Aegis: 10 sec cooldown, instant cast – Puts protective shields on group members within x yards – lasts 10 secs….scale it with mastery.
Anyway – lets see what happens to Disc over the coming days/weeks…….
Ciao for now 🙂
Our first night of raiding Heroic modes and we downed Halfus after around 6 trys.
Pure healing spamfest – not quite sure what tactics we followed and its even hard to tell from the FRAPS’ed Vid [recorded by one of our Mages] but we ran with 4 tanks and 8 Healers.
Worked for us 🙂
Also – on a side note about Disc PVE being OP. After healing Halfus Heroic last night – I would say it most certainly isnt OP. What our direct raid heals lack our PW:S makes up for but we defo cant spam shields endlessly. [unless youre good friends with all the druids in your raid and they are willing to chain innervates to you] I can see the nerfbat being waved by a few ppl in the wow community but im hoping the Dev’s keep it away from us !
Oh and PW:S Glyph is my current favourite – crits for 10k !?!?!
Ciao for now.
More changes !
- Grace is no longer limited to one target at a time. /cheer ..already knew about this change but nice to see it in blue again !
- Penance mana cost has been increased by 7%, but healing has been increased by 20%. /gasp a buff to my favourite spell ! woohoo.. ok so 7% extra mana cost isnt going to hurt that much and the 20% extra oomph is going to be gr8 this will bring penance back to being the burst healing spell it was. Excellent spell for getting those 3 stacks of Grace on your tank. Or topping up the suicidal Kitty !
Penance whilst moving and a lower cooldown [7secs?] would be even better plz blizz !
oh and make it sparkle even more